Every cube algorithm, verified.
870 cases and 3806 algorithms for the 3x3, 2x2, 4x4 and pyraminx. Each one is checked move by move by our own engine, drawn from the cube's state, and prints cleanly.
Start learning
Open any algorithm set and mark cases as learning: the trainer then schedules reviews so the algorithms stick. New to this? 2-look OLL and PLL are the usual first sets.
Pick a puzzle
3x3
CFOP, ZZ and Roux: F2L, OLL, PLL, COLL, ZBLL, CMLL
14 sets · 678 cases
2x2
Ortega, CLL and EG
5 sets · 133 cases
Pyraminx
L4E, top-first, keyhole and 1-flip
1 set · 34 cases
4x4
Reduction (Yau) and parity
2 sets · 25 cases
Concepts only for now
Skewb
Concepts
Sarah's method (concepts; diagrams to come)
Concepts only for now
Megaminx
Concepts
Westlund-style layer method (concepts; diagrams to come)
Tools
Fundamentals
Notation, orientation, commutators, recognition and method overviews.
Trainer
Recognition drills and spaced-repetition reviews of the cases you are learning.
Timer
WCA inspection, +2/DNF, ao5/ao12, scrambles drawn as a cube, smart-cube ready.
Print sheets
Clean A4/Letter sheets per set, or of your own selection, in colour or B&W.